#ifndef AGT_BASE_GEOMETRY_H
#define AGT_BASE_GEOMETRY_H

namespace agtk {

/** Defines a bounding sphere for an object.
	@author Tom Savage
**/
struct BoundingSphere
{
	float radius;
	Vec3<float> position;
};

/** Draws a screen-aligned quad to the screen. **/
void DrawScreenAlignedQuad(void);

/** Draws a colored quad to the screen. **/ 
void DrawScreenQuad(Color &color, Vec2<int> &size, Vec2<int> &position);

}

#endif